How to design a city? Mazumder reports that during his dissertation research he found that “participants were brought into an urban environment, in the real world, but also via virtual reality, through the use of 360-degree videos of cityscapes.” Data collected via surveys and from physiological measurements indicated that “tall buildings make people uncomfortable when they’re surrounded by them. Conversely, people have less of a stress response when they’re in environments that are built at what’s considered ‘human scale,’ or…